Let's bring together all my favorite things: random tables, automated through Inspiration Pad Pro, OD&D-style strongholds, and ancient history turned fantasy!
I put together a generator file for Strongholds:
It's based upon:
- The wilderness and treasure sections of Delving Deeper form the foundation (DD is one of the best OD&D clones out there!).
- For the NPCs, I added the wonderful d4 Caltrops Vocations, Mannerisms & Pecularities!
- For names, I loaded thousands of ancient Greek, Egyptian, Mesopotamian, Hittite names, sources from Kate Monk's Onomastikon.
- And fleshed it out with some of my own work.
- Also, for inspiration, read the collected "Implied OD&D setting" posts!
A couple of examples:
· Plains hex
· The Stronghold is a centuries old fastness at a bridge. It was won at a game of chance by the current resident. Its condition is weak.
· The resident is Eurykratides the Barbarian, a level 10 Chaotic Magic-User (signature spell: Phantasm), Judgmental and Paranoid; with an entourage of Gargoyles. Attended by 2 Apprentices (level 3-6 Magic-Users).
· The resident's coat of arms is a Purple Flower against Black field.
· A force of 130 Berserkers is garrisoned in the Stronghold.
· No Specialist hireling is in the resident's personal employ.
· Some NPCs: Pushu-ken (Fastidious Caulker), Satyros (Egotistical Shrine Attendant) and Luga the Gray (Honest Furniture Maker).
· An artifact is hidden in the zoo: a Map leading to a magic item: a magic sword:
Teeth of Leontiades the Mad
Lawful Sword +2, Ego: 5 (+1 for each language or power), Intelligence: 5
(Unintelligent)
If both Intelligence and Ego are equal to or over 9, the sword's Purpose is to
Slay fighters
· Mountains hex
· The Stronghold is a pre-human fort inside a volcano. It was created by the
current resident. Its condition is serviceable.
· The resident is Duchess Oarizus, a level 11 Anti-Cleric
(signature spell: Insect Plague), Impolite and Giggling; with an entourage of Vampires.
· The resident's coat of arms is a Black Gorgon against Silver field.
· A force of 100 Orcs is garrisoned in the Stronghold.
· No Specialist hireling is in the resident's personal employ.
· Some NPCs: Ahu-shina (Earnest Hawker), Maiandrios (Irrational Guardsman) and
Pinotmou the Equine (Observant Jailor).
· An artifact is hidden in the bedchamber: Plate armor & shield +2.
· Desert hex
· The Stronghold is an antediluvian fort on an island. It was purchased by the
current resident. Its condition is vulnerable.
· The resident is Cockatrice Archduke, a level 11 Neutral Fighter,
Understanding and Immature; with an entourage of Griffons with Riders.
Attended by Somtutefnakhte, a level 6 Cleric (signature spell:
Neutralize Poison*).
· The resident's coat of arms is a Crimson Flame against Red field.
· A force of 120 Buccaneers is garrisoned in the Stronghold.
· A Ship’s Captain (Oenops) is in the resident's personal employ.
· Some NPCs: Imdi-ilum (Reticent Furrier), Zopyrus (Just Bookbinder) and
Ankhnesneferibre from the West (Businesslike Footpad).
· An artifact is hidden in the resident's room: a magic sword:
Doom of the Sword-bearer
Neutral Sword +2, Vorpal, Ego: 8 (+1 for each language or power), Intelligence:
3 (Unintelligent)
If both Intelligence and Ego are equal to or over 9, the sword's Purpose is to
Slay fighters
· Ice plains hex
· The Stronghold is a pre-human keep on a cliff. It was created by the current
resident. Its condition is ruinous.
· The resident is Deineira the Bald, a level 10 Cleric (signature
spell: True Seeing), Magnetic and Cloddish; with an entourage of Hippogriffs
with Riders. Attended by 5 Assistants (level 3-6 Clerics).
· The resident's coat of arms is a Purple Rider against Blue and Silver
chequered field.
· A force of 70 Zealots is garrisoned in the Stronghold.
· No Specialist hireling is in the resident's personal employ.
· Some NPCs: Warad-iliya (Shivering Bowyer/Fletcher), Nur-kubi (Distant
Beekeeper) and Ankhtify the Demoniac (Kempt Alderman).
· An artifact is hidden in the castle moat: a Treasure map and a magic sword:
Bejeweled Fang of Igmilum
Lawful Sword +2, Unholy, Ego: 8 (+1 for each language or power), Intelligence:
10, communicates Verbally (languages: Alignment and one additional)
Powers: Detect magic, Detect shifting stonework, Detect shifting stonework
If both Intelligence and Ego are equal to or over 9, the sword's Purpose is to
Slay fighters
· Forest hex
· The Stronghold is an ancient tower at a bridge. It was created by the current
resident. Its condition is ruined.
· The resident is Nammahani, a level 10 Cleric (signature spell:
Detect Evil), Irrational and Macabre; with an entourage of Centaurs.
Attended by Ahi-shagish, a level 7 Fighter.
· The resident's coat of arms is a White Gorgon against White and Light-Blue
chequered field.
· A force of 120 Berserkers is garrisoned in the Stronghold.
· An Assassin (Tjia) is in the resident's personal employ.
· Some NPCs: Oresus (Waspish Doctor/Dentist), Astyarges (Forgetful Exotic
Animal Dealer) and Paser the Lion (Bellicose Welldigger).
· An artifact is hidden in the vegetable patch: Helm of Alignment Change.
· Swamp hex
· The Stronghold is a famed keep in a valley. It was won at a game of chance by
the current resident. Its condition is weak.
· The resident is the Raccoon, a level 9 Anti-Cleric (signature
spell: Speak with Dead), Paunchy and Apathetic; with an entourage of Lycanthropes
(Werebears).
· The resident's coat of arms is a Gray Centaur against Red and Silver vertical
divisions.
· A force of 110 Zealots is garrisoned in the Stronghold.
· No Specialist hireling is in the resident's personal employ.
· Some NPCs: Mutu-bisir (Fastidious Woodseller), Tefibi (Loyal Fool/Buffoon)
and Syennesis , Son of the Large Snake (Optimistic Government Official).
· An artifact is hidden in the highest tower: a Treasure map.
This looks it could be great, but why is it a CAD file?
ReplyDeleteIt is the same file format, but it is actually a data-file for Inspiration Pad Pro 3 (a software for creating random generators). Free for windows: https://www.nbos.com/products/inspiration-pad-pro
DeleteYou must copy the file into the folder where the generators are, and then you can run it inside the program.
I'm a Linux user, so I'll have to figure out an emulator or something. I'll let you know if it works.
Deletektrey/d4caltrops converted it to an online format: https://perchance.org/stronghold-generation !
DeleteThere was an Linux version of Inspiration Pad in the past. Id if it still exists.
DeleteThere is this, I have no idea if it works:
Deletehttps://www.nbos.com/nox/index.php?action=1001&id=539
could you make it into javascript for us?
ReplyDeleteSorry, I cannot :( I don't know javascript. But if there's anybody capable of such magic, feel free to convert it! The raw stuff can be copied out of the .ipt (which is basically a simple text file with a couple of commands).
DeleteThe best alternative I can offer at this stage is this pdf with 500 pre-generated Strongholds...:
https://drive.google.com/file/d/1pAT5cboq40qhnwUpwEFLQn5vDOrvufrx/view?usp=sharing
(uncurated dump of 500 results from the generator)
I managed to get relatively close to it by converting the .ipt file to the syntax used by Perchance here: stronghold-generation. It's not perfect, but pretty close!
ReplyDeleteThis is great!! Thank you! I'll add it to the post.
Delete