This shiny black
but amply scratched visor-like half-mask covers the eyes, ears and nose.
The Dungeon
Mask completely overrides the wearer’s senses. The wearer feels as if they are
transported into a stylized dungeon – all magenta, cyan and yellow against a
black background. Numbers and icons float in the wearer’s field of view,
displaying Lives (3), Ropes (2), Weapons (2), Level (1) and Score (0).
The Game starts here
Follow this algorithm:
2. Resolve the Area OR Take alternate route (roll again) for the price of Level x 50 from your Score (if this would bring
3. If the Area is Stairs, safely Exit the game OR go to the next Level
4. If Lives are at zero, reset Lives to 3 and bounce back to the previous Level
5. Go to Step 1
Unsafe Exit: At any point, the player can crash out of the game to escape.
Areas:
1 Pit. A wide chasm. Roll d6 over the
current Level or discard Rope to pass. Lose 1 Life on failure.
2 Swinging Trap. Roll d6 over the
current Level or lose 1 Life.
3-4 Monster! Roll d6 over the current
Level. Discarding a Weapon grants +1 (can be done after the roll). Failure: -1
Life and no reward. Success: add Level x 10 to the Score, roll d6 the Treasure
table.
5 Ancient Altar. Your next d6 roll is
automatically a 6.
6 Boss Monster! Roll d6 over the
current Level + 2. Discarding a Weapon grants +1 (can be done after the roll). Failure:
-2 Life and no reward. Success: add Level x 50 to the Score, roll d6+2 the
Treasure table. The next Area is automatically Stairs.
7 Stairs. You can go to the next
Level OR safely Exit the game (tally Score and go to the Hall of Fame).
8 Secret Room! Roll d6+2 on the
Treasure table.
Treasure table:
1-3 None
4 Add Level x 10 to the Score
5 +1 Weapon
6 +1 Rope
7 Flamethrower (+6 Weapons, knowledge
of the location of a magic weapon for the player character in the outside world)
8 The Holy Grail (+6 Lives, knowledge
of the location of a healing spring for the player character in the outside world)
During the delve, the mask’s facial expression changes from calm to a tortured grin to reflect the number of Lives the delver has left.
Hall of Fame:
GOOBER 999999999 (who the hell is this
player? Are they stuck in the Dungeon?)
OZZY 3500
DYSON 2220
NERD66 1500
GLAXOR 660
BOOBSZ 300
Post your
score in the comments to be added to the Hall of Fame!!
I was
tagged by Jenx; I tag ktrey!



