Turns out, there is a patented invention, an aid for police work, which is basically a skeleton with glowing red eyes, used to break a suspect on an interrogation.
The suspect cannot see his human questioner, though. Instead, as soon as the examiner flicks a button, a curtain lifts within the chamber, and the unlucky interrogee is suddenly faced with “a figure in the form of a skeleton,” surrounded by a “diaphanous veiling” and illuminated from both above and below by “a plurality of electric lights.”
(from Atlas Obscura)
Without further ado...
1d6 things that might happen when you lie/don't answer to Skeleton Interrogator!
Written by a good friend (1,3,5) and me (2,4,6) :
- You take on an aspect of the skeleton (e.g. glowing eyes, sickly thinness, extreme dry skin, vulnerability to turn undead)
- Turns out, the skeleton was the good cop. Bad cop gator-interrogator takes over the session, good luck.
- Your lawyer arrives, provides an alibi and you are cleared. However, now they want their fee.
- The skeleton interrogator glitches out and starts speaking in random non-sensical syllables. There is a 3-in-6 chance these syllables are a random magical spell, which goes off
- ZOOM BACK CAMERA! the studio lighting comes on and the film crew is revealed. You are actually on the set of your favorite police procedural/crime drama.
- The interrogator skeleton breaks free, and turns against its oppressors - the police!
I LOVE this post...the table and the history. So weird! I know it is two weeks in a row, but I gave you another shout out on the blog/podcast this week. I am loving your blog!
ReplyDeletesuch a hilarious story! My friend sent it to me, and then we quickly brainstormed the d6 table.
Delete