Wednesday, July 2, 2025

[Actual Play] The World of Tomorrow, Session 2

The science fantasy campaign continues! (see the session 1 write-up here)

 

The characters are:

Psamtek, the psionic Grey pilot (Halfling 3)

Keteus, the dark prophet or something (Magic-User 3 with Space Age Sorcery spells)

 

After exiting the sanctuary of ETERNAL-6000, the duo took some time to examine the World around them, using the binoculars pilfered from the stocks of the sanctuary.

Off in the far-far distance, they noted a floating isle, a large chunk of earth with mountains and perhaps ruins on top of it. It seemed to move on its own volition.

They tried to scout out the way down to the city, but that was not easy. They did get a better understanding of the valley below, though: a river flows through it from east to west, empties into the sea. The city stands on the river and is made up of five large ziggurats/step pyramids: one in the middle, four on each corner.

After this reconnaissance, the party started their descent. Pretty soon they got lost between the rocks and in the narrow canyons.

After some time, they reached a larger flat area with an interesting feature: a GIANT SKULL embedded in the cliff-face! Small offerings (flowers, cups, simple pieces of jewelry) had been lain out before the skull on a stone platform.

Psamtek threw up a grappling hook and climbed up to the left eye socket. Beyond, they saw a small grotto with a pool of water inside. They climbed in and noticed many inscriptions carved into the inside of the skull. Keteus joined them and read the inscriptions: most of them were vows and prayers to the MOUNTAIN MOTHER. They didn’t touch any of the offerings and continued the way down the mountain.

They were still quite lost, and couldn’t find a way directly down towards the city. However, this off-the-beaten-path journey led them to another interesting discovery.

They noticed the sounds of metal against rock and soon reached an open-air quarry. The workforce was about 30 people, who chipped away tirelessly at the black basalt. The chunks of stone were then collected by a giant robotic walker and loaded onto a double-tracked vehicle… PULLED BY GIANT QUADREPEDAL LIZARDS! These brontosauri had some sort of mechanisms attached to their heads, probably for control.

Dinotopia!


Psamtek and Keteus descended into the quarry.

The workers didn’t seem to notice them. The robotic vehicle, however, turned towards them, opened its back hatch. A large, tattooed, four-armed person got out from inside.

He introduced himself as Seneb the Wrestler. He was surprised when the travelers told him they came from the other side of the mountain (called the Thunder Mountains by the locals). He explained that this was a mining operation to quarry stone blocks for the construction of a NEW and even larger ziggurat to honor the BLACK SUN. In exchange for a few iron rations, he explained that the party can simply follow the wide trail left by the passage of the brontosauri and the vehicle down the mountain. He said that he got his tattoos (intricate very 90s “tribal” style, animate) from Diaexis in the harbor quarter of the city, CRYOPOLIS.

The party said goodbye and headed down.

At this point, the world around them suddenly went pitch black.

Turned out, the TWIN SUNS of the World of Tomorrow interact in weird ways. At certain periods, their rays of light cancel each other, turning into ANTI-LIGHT. So this world doesn’t have a “day-night” cycle, but rather phases of LIGHT and ANTI-LIGHT.

Even the light of the electrical torches was warped and distorted by this effect.

But they managed to reach the valley in safety, wait out the anti-light phase.

In the valley, they saw the already half-build ziggurat construction site in the distance, but decided to go towards Cryopolis instead.

They tracked through the wide open, moss-covered valley. On the river, they saw barges and rafts, and also the long necks of brontosauri reaching out from the water, Loch-Ness monster style.

However, they found that the city was on the other side of the wide river. Luckily, they managed to reach a building on their bank of the river during the light phase. It was the landing spot of the ferry. A compound surrounded by razor wire fencing.

They entered and found two other groups waiting for the ferry.

One of them was a bunch of mindless workers, clearly some type of zombies. They were grouped around a large crate covered with a tarp. Their leader was a masked and hooded person with a crossbow.

Keteus and Psamtek peered under the tarp… And saw a human hand. The smell also made it clear that the container was full of corpses…

The other group was a bunch of children in matching uniforms, and a taller dude. They looked like schoolchildren on a field trip… They sat in a circle, silent. But Psamtek was instantly hit by a strong wave of psychic power emanating from them!

Next, they went to find the ferryman, who turned out to be this fish-person. He explained that the ferry is free, COURTESY OF THE CULT OF THE BLACK SUN, who are the main power in Cryopolis. He also shared some info about the various parts of the town. The ferry wasn’t due until the next light phase, so they settled in for the “night”.

The compound closed for the darkness.

During the anti-light phase, there was a lot of noise beyond the fence. And at some point dark creatures approached, but were driven off by the discharges of the electrified fence. “Mutants!” the ferryman explained. “In comparison to whom?..” Psamtek murmured.

Psamtek and Keteus also managed to get some sleep and relived their memory fragments from before. However, they were also subjected to some mental probing by the creepy Midwich cuckoo schoolchildren!

In the “morning”, the ferry arrived. Everybody boarded and crossed over to the other bank, into the busy harbor of Cryopolis.



No comments:

Post a Comment