Tuesday, July 28, 2020

[Monster] The Pale Menace!


More random monster generation! This time using the article "Random Monsters" by Paul Montgomery Crabaugh, which appeared in The Dragon #10 (link to the annarchive pdf). So already in 1977 the problem of jaded players knowing all the counters to all the monsters in the book existed, and Crabaugh wanted to spice things up with unexpected creatures. The generator is a simple affair, but perhaps it set the framework for latter sets of tables.

The Pale Menace

Intelligence: Highly intelligent
Alignment: Neutrality
HD: 6+1
AC 4 [LotFP AC: 17]
Move: 12"
Attack: claw for 1-10 or bite 1-10 and 1-6 poison
Special attack: Magic Missile as Magic-User 4, once per day
Special defense: regeneration, 1-4 hits per turn

Slim and gaunt, pale and wrinkled, like a hairless bear, but with the fangs of a saber-tooth tiger. Its four eyes are located equidistantly around its head, like a band of glowing red jewels (once per day, it can shoot 4 laser beams; treat as Magic Missile). 
The Pale Menace is a lesser servitor to Ithaqua. Its body irradiates coldness. If damaged, its wounds quickly get covered in hoarfrost and heal (regenerates 1-4 hits per turn). 


Lame art by me


My original rolls:
Intelligence: Highly intelligent
Alignment: Neutrality
Type: Mammal
Speed: 12”
AC: 4 [LotFP AC: 17]
HD: Dungeon level +3 (Mod: +1) [I gave this creature 6 HD]
Specials: 3
                Bite is poisonous 1-6 damage
                Regenerates 1-4 hits per turn
                Has Magic Missile
Damage: 1-10

Characteristics:
                4 eyes
                Unusually long fangs

Size: Medium (3-12’)
Limbs: 2 legs, 2 arms
Cover: Skin
Coloring: White

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