Whenever you rest, you fall unconscious and cocoon yourself
up. You are unable to wake up and others have to cut the cocoon open. Natural
healing is enhanced by 1 point while in the cocoon. If you spend 48 hours in
the cocoon, you automatically regain consciousness and emerge. Roll 1d6 to see
in what form:
1 – yourself… but with absolute certainty that the Insect
God is coming
2 – a flightless moth-person (6-in-6 Stealth chance in
darkness)
3 – physically unchanged, but able to vomit up and control a
moth swarm once per night, see through their eyes, taste through their proboscises
4 – a giant moth monster, ravenous, controlled by Referee (HD
= your level + 2, Armor as leather, crawl as heavily encumbered, fly as twice unencumbered,
1 attack: bite, damage dependent on HD (1-3: d4, 4-6: d6, 7+: d8), Morale 8)
5 – a moth-person with functional wings (can fly only if
unencumbered, at movement rate of unencumbered human)
6 – fused with whatever clothes, blankets, equipment you had
on when you fell asleep
(I don't really have time to work on stuff nowadays, but here's a little chart to keep the blog updated at least a couple of times per month!)
One of my players is obsessed with Mothman. Maybe I'll try and spring this as a curse on one of his characters. Lol
ReplyDeleteIt's not a curse... it's a G I F T
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