Recently in
my campaign the players encountered a secret underground cult (as usual).
The
gimmick is that all cultists wear different masks, so I came up with a bunch of
them:
1
Animal
|
2
Demon
|
3
Theatrical
|
4
Carnival
|
|
1
|
rat in a hat
|
horned god
|
young lover
|
gold frame
|
2
|
sinister cat
|
beak of horrors
|
rich old geezer
|
blue velvet
|
3
|
smiling pig
|
red with fangs
|
hag
|
frills and glitter
|
4
|
gnarling dog
|
three-eyed
|
comic relief
|
butterfly wings
|
5
|
raven with huge beak
|
iron teeth
|
single tear under left eye
|
comes with
a veil |
6
|
bat with bloody snout
|
completely flat; no face; red
|
cheated & angry
|
Cyrano de Bergerac
|
7
|
fish with feathers
|
mouth behind bars, Dr. Lecter
|
cuckolded husband
|
mirror surface reflects others
|
8
|
owl with bleeding eyes
|
blue with vertical mouth
|
distorted by pain
|
seductive silver eyelashes
|
9
|
wounded wolf
|
orange scales
|
happy face
|
crimson tears
|
10
|
deer, antlers sawn off
|
three tortured faces
|
ignorance is bliss
|
classic Venetian
|
Most masks
are relatively simple, but expressive, hand-made by cult members. The masks don’t
have big protruding parts, because they are meant to be worn while moving
around in confined places (tunnels and dungeons), or while cavorting naked in
the forest.
Animal
masks are more or less identifiable natural animals.
Demon masks
are nightmarish visions of carved wood and papier-mâché.
Theatrical
masks are meant to represent a single emotion or a well-known character type
from popular plays.
Carnival
masks are halfmasks, covering the area of the eyes and nose. They were obtained
in the city.