Showing posts with label location. Show all posts
Showing posts with label location. Show all posts

Friday, March 28, 2025

Random table synergy

Yesterday I had some free time but not much brain power, so pulled out my old random table print-outs and just shuffled through them, browsing, rolling dice or dealing cards now and then.

I got to a couple of hex stocking tables by The Welsh Piper.

On the RUINS generator, I rolled

Temple – Flood – Restoration – Fighter – Hybrids

Good stuff. I can imagine the whole situation right away: a pious knight and their human-animal hybrid companions restoring a flooded temple.

I moved on to the next table on my print-out, LAIRS, and got

Deep Horror – Expanding – Weird Things – Partially Submerged

Now this is good random table synergy! Clearly, this is not a separate lair in a different hex. This is the flooded (“partially submerged”) undercroft of the temple, where a bunch of weird creatures nest. Maybe they seeped in somehow with the tainted groundwater which caused the temple’s ruination?



Wednesday, September 4, 2024

Oracular exercise: Fallen starship in the Sargasso Sea

Benign Brown Beast posted The Minideck, a wonderful 18-card set with all kinds of themes combined on a single card. Let's see how it fares when used as a spark/inspirational tool for gaming content creation!

Here's a quick adventure location, generated based on the following draw of three cards:


Fallen starship in the Sargasso Sea

·       Cigar-shaped shining metal vessel, at 45 degree angle, half of it waterlogged

·       Residual cosmic radiation caused mutations in local flora & fauna:

o   Kelp monsters

o   Fire-vomiting seagulls

o   Sentient krill swarms

o   Seaweed which accelerates healing when applied as bandages + causes weird plant-based mutations

·       Inhabitants: Pike-people from Beyond the Dog-Star

o   Elongated silvery bodies, fluid movements, naga-style, four upper appendages

§  weaponry: anchor-guns and boarding hooks

o   Actually fear saline water

o   They kidnapped 6 people from the planet, who are now in suspended animation in the waterlogged area

o   Want to repair their ship and leave the planet


This took me about 5 minutes. Weird nautical adventuring is GO!

Friday, October 29, 2021

Three science fantasy locations for weird sandbox settings

Three locations for science fantasy hexcrawls/sandboxes. These are based on output from the generator I put together in Inspiration Pad Pro. I just took the results and fleshed them out a bit, to make more sense. This whole thing took about 15 minutes (and the many hours poured into creating the generator ahahahahah). I will include the original output of the generator below in the comments so you can compare.

Soli

Village, population 150

Ruled by a noble family, the Turquoise Clan

The village used to be surrounded by a stone wall, which is now in ruins. The only part left standing is an archway above the main road, but it isn’t maintained either: the locals think it is a dread memento of an ancient horror, walk around it (never under it), and soil it with garbage and obscene graffiti.

Locations:

  • The Atomic Abode of the Electronic Red Dragon, a lively tavern surrounded by standing stones

Seeds:

  • The village is plagued by swarms of robotic mosquito – actually blood-collecting nanobots emerging from an ancient laboratory buried under the nearby swamps
  • Nefertiry of the Turquoise Clan (a very religious person) is telling everybody that Orges, her identical twin brother, disappeared – actually she killed him because she was afraid that he might replace her completely

 

Corcyra

Town, population 700

Ruled by council of elders

A heavily fortified settlement, with four prism towers that can fire deadly lasers at each corner. The streets are patrolled by the local militia, the Corcyra Rangers. Despite the dry ground, most buildings are on stilts, so that the inhabitants can pull up the ladders at night for extra protection.

Locations:

  • Smithy. An ancient laboratory that was repurposed as a workshop. Mostly produces regular tools and weaponry, but for the right price the blacksmith (Lightning Ape is his name) offers equipment made out of the weird alloys that remain in the laboratory’s repository
  • Corcyra Rangers’ Station. A seedy-looking building, stinks like a gym, this is where the local militia hangs out and trains new recruits.
  • Church of the Giggling Goddess. This temple is almost in ruins now, as the worship of this deity is discouraged by the council & militia. A single priestess (Thelma) struggles to keep the church in shape.
  • Fane of the Awful Goddess. This temple is favored by the council members. “Yes, the Awful Goddess is Awful, but only an Awful power can protect us in these troubling times!”

Seeds:

  • Trechus the sell-sword wants to burglarize the rich rat-catcher’s mansion (Oeobazus the rat-catcher is a council member and has monopoly on vermin control).
  • It is rumored that there is a sealed-off dungeon under the Fane of the Awful Goddess, where the essence of the deity resides – the rumor is true, but the Awful clergy tries to suppress it.

 

 

Kallipolis

City, population 2250

Governed by Gotarzes, Bastard of Uhhaziti, a prominent & paranoid merchant

Clouds of fumes emerging from rotating chimneys hang ominously above the city. The main industry is a bunch of chemical factories, most owned by Gotarzes or his associates. Many of the locals are poor and suffer from the poisonous fumes emerging from the factories. The city feels crowded and is full of seedy establishments and dark back alleys.

Locations:

  • Temple of the Blazing Cape. A radiant piece of cloth, which belonged to the mythical founder of the city, is venerated here. Worshippers who spend many nights kneeling before it attain a phosphorescent glow (they are known as the Brotherhood of the Blazing Cape).
  • The Hexman Sisters’ Mortuary is the best place to get a proper burial; and ask about their family discounts!
  • City Library. And old establishment, with stacks as dark, labyrinthine and smelly as the city’s back alleys.
  • Sleaze & Heal Music Hall. A popular establishment with live music and deadly drinks.

 

Seeds:

  • The most popular person in the city is Paris, the hairy wrestler, undefeated champion. Many would love to see him leading the city in Gotarzes’ stead…
  • Ex-crime lord nicknamed the Pro-Consul is hiring assassins to kill Gotarzes. Pro-Consul used to be an important man, but the current mayor’s machinations led to his downfall and the gang war left him shell-shocked.
  • The Brotherhood of the Blazing Cape want to embark on a sacred mission to a ruined castle. They think the soul of the city founder is imprisoned there.
  • Some say there are valuable books hidden between all the trash in the City Library.


Art by Rich Longmore