Showing posts with label 1970s. Show all posts
Showing posts with label 1970s. Show all posts

Monday, January 26, 2026

[Random table] A winged amazon with six-shooters riding a pegasus and more sick airbrushed panel van art pieces

Dunno, I guess roll on this when you airbrush your van or get your next tattoo OR JUST RUN A GAME AND GENERATE THE CHARACTERS WITH THIS, GO BIG OR GO HOME.

The Hero is...

 

Appearance

Type

Weapon

Mount/Ride

1

buff

amazon

crystal sword

pegasus

2

sexy

barbarian

moon staff

unicorn

3

masked

paladin

lightning wand

Harley Davidson

4

lion-maned

sorceress

machine gun

warhorse

5

winged

wizard

pair of six-shooters

sabretooth tiger

6

golden-skinned

supersoldier

katana

dragon

7

bionic

princess

battle axe

woolly mammoth

8

mighty-thewed

skylord

laser rifle

giant eagle

9

armored

angel

rocket launcher

antigrav skiff

10

chain bikini/loincloth

cyborg

psychic enhancer

nuclear warhead

 

Vanquishing…

 

Appearance

Type

Minions

Animals

1

skull-faced

giant

zombies

serpent

2

one-eyed

tyrant

skeletons

vulture

3

undead

high priestess

mutants

scorpion

4

half-*Animal

cult leader

*Animal-men

fish

5

*Animal-headed

lich

harpies

frog

6

oozeified

warlock

mindless fanatics

roach

7

flaming

godling

fungoids

worm

8

cthulhoid

alien

super

spider

9

tentacle

robot

imps

shark

10

serpentine

demon

goblins

bull

 

Against the backdrop…

 

Backdrop

Color/Pattern

1

erupting volcano

rainbow-hued

2

jagged rocks

shimmering

3

sunset

orange

4

clouds & mists

purple

5

cosmic vistas

green

6

lush jungle

translucent

7

post-apocalyptic wasteland

aquamarine

8

megapolis skyline

silver

9

ringed planet

black

10

fetid swamp

yellow

 




(Images from Cvlt Nation)

Saturday, April 23, 2022

Random tables for 1970s crime movie RPGs

A couple of d30-based random tables for gritty 1970s crime/cop/vigilante movie RPGs... Generate NPCs, connections between them, Locations, Objects of interest.

Grab all the tables as a double-sided page PDF here.


Or read the tables after the jump-cut:

Tuesday, July 28, 2020

[Monster] The Pale Menace!


More random monster generation! This time using the article "Random Monsters" by Paul Montgomery Crabaugh, which appeared in The Dragon #10 (link to the annarchive pdf). So already in 1977 the problem of jaded players knowing all the counters to all the monsters in the book existed, and Crabaugh wanted to spice things up with unexpected creatures. The generator is a simple affair, but perhaps it set the framework for latter sets of tables.

The Pale Menace

Intelligence: Highly intelligent
Alignment: Neutrality
HD: 6+1
AC 4 [LotFP AC: 17]
Move: 12"
Attack: claw for 1-10 or bite 1-10 and 1-6 poison
Special attack: Magic Missile as Magic-User 4, once per day
Special defense: regeneration, 1-4 hits per turn

Slim and gaunt, pale and wrinkled, like a hairless bear, but with the fangs of a saber-tooth tiger. Its four eyes are located equidistantly around its head, like a band of glowing red jewels (once per day, it can shoot 4 laser beams; treat as Magic Missile). 
The Pale Menace is a lesser servitor to Ithaqua. Its body irradiates coldness. If damaged, its wounds quickly get covered in hoarfrost and heal (regenerates 1-4 hits per turn). 


Lame art by me


My original rolls:
Intelligence: Highly intelligent
Alignment: Neutrality
Type: Mammal
Speed: 12”
AC: 4 [LotFP AC: 17]
HD: Dungeon level +3 (Mod: +1) [I gave this creature 6 HD]
Specials: 3
                Bite is poisonous 1-6 damage
                Regenerates 1-4 hits per turn
                Has Magic Missile
Damage: 1-10

Characteristics:
                4 eyes
                Unusually long fangs

Size: Medium (3-12’)
Limbs: 2 legs, 2 arms
Cover: Skin
Coloring: White