Wednesday, November 30, 2022

Simple Folk Magic system

A simple magic system for "cunning folk" type casters. I've used it as a feature of bucolic Halflings and in pseudo-historical settings.

These little spells (rhyming verbal incantations) either replicate a low-level Cleric or Magic-User spell or achieve a small desired effect (Referee’s discretion).

Cleric spells: Bless, Command, Cure Light Wounds, Protection from Evil, Purify Food & Drink, Remove Fear, Sanctuary, Delay Poison, Heroism, Resist Cold
Magic-User spells: Faerie Fire, Feather Fall, Light, Mending, Unseen Servant

The maximum number of attempts (successful or failed) each day is equal to the character’s level (or one, in the case of unlevelled NPCs). The chance of success increases as the character progresses in level:

Level Chance of success
0*            1-in-6
1-2           2-in-6
3-4           3-in-6
5-6           4-in-6
7-8           5-in-6
9+    automatic success

Spells can be cast as a group effort. Each member of the group must be of the cunning folk. Add up the levels of all participants (treat level-0 as a "half" for this purpose), and use the total to define the chance of success.

An attempt can also be expanded to gain “advantage” on an attack roll or a saving throw (roll 2d20 and take the higher result). This works automatically, but has to be declared before the roll is made.



Thursday, November 17, 2022

Quick Equipment Packs

There are many like this, but this one is mine...


Basic equipment, write it all down:

Backpack, Belt Pouch, Sack, Blanket, Rope, Dagger, 3x Rations, 3x Torches or Lantern with Flask of Oil, Flint & Tinder

 

Outfit and extra funds, pick one option:

Fancy Clothes and 100 coins

Leather Armor and 60 coins

Chain Armor and 20 coins

 

Armaments, pick either a Melee Weapon & Shield, or a Melee Weapon & Ranged Weapon:

Melee Weapons

Ranged Weapons

Spear

3x Throwing Weapons

Sword

Sling, with 20 Bullets

Battle Axe, Hammer or Mace

Bow, Quiver with 20 Arrows

Staff

Crossbow, Quiver with 20 Bolts

Polearm

Flintlock Pistol, with 12 Loads

Great Weapon

Musket, with 12 Loads

 

Extra equipment pack, pick one option:

Explorer

Trickster

Scholar

Grappling hook

Specialist Tools

3x Glass Vials

Crowbar

Hand Mirror

Scroll case

5x Iron Spikes

Glue

Paper, quill, ink

Flask of Oil

Caltrops

Magnifying Glass  or Spiritual Symbol