Just a short addition to my previous post:
a Man-Thing / Scenic Dunnsmouth crossover would be a w e s o m e .
Scenic Dunnsmouth by Zzarchov Kowolski is an adventure module, focusing on a single (randomly generated via the innovative kit featured in the book) village, located next to a swamp: "within the rot are mysteries to be solved, evil to be fought, and the Weird to be encountered". I don't want to spoil the adventure, but I think it's okay to say that both the Dunnsmouth and the Citrusville swamps are locations of cosmic importance... If you read & run the adventure, you would agree that adding a hulking, good-natured, cryptic Man-Thing to your Dunnsmouth campaign is a logical step!
a Man-Thing / Scenic Dunnsmouth crossover would be a w e s o m e .
Scenic Dunnsmouth by Zzarchov Kowolski is an adventure module, focusing on a single (randomly generated via the innovative kit featured in the book) village, located next to a swamp: "within the rot are mysteries to be solved, evil to be fought, and the Weird to be encountered". I don't want to spoil the adventure, but I think it's okay to say that both the Dunnsmouth and the Citrusville swamps are locations of cosmic importance... If you read & run the adventure, you would agree that adding a hulking, good-natured, cryptic Man-Thing to your Dunnsmouth campaign is a logical step!
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