Let's take a quick look at Dead God Excavation (DGE), a gonzo horror/science-fantasy scenario by Venger Satanis (review copy provided by author).
DGE is a short, simple scenario, explicitly written as a "session zero" adventure = a quick and dirty introduction for low-level players. However, it is NOT a throw-away story. The possible consequences and outcomes of diggin' up the dead god (what it says on the tin) will change the game world. Definitely a great way to jumpstart a campaign.
First, the adventure gives you the site and the people who conduct the excavation.
I really like the way NPCs are presented: the role of the character is the main header, the name is a smaller one (it makes sense, because you need to know their function first, not their complicated unpronounceable moniker). Then there is a motivation for each NPC. This format is much better than the infodumps Venger usually prefers in his scenario-writing. DGE is quite easy to navigate, information easier to find.
In the second half, you get the weird tomb. Thematically, it's Yog-Sothothery and body horror.
My favorite thing about DGE is the final paragraph entitled "BENEFITS OF HAVING A DEAD GOD UNDER YOUR KINGDOM", listing some marvelous campaign hooks.
Overall, I dig this adventure, and I think it can be easily inserted into any horror / fantasy type campaign.
|The stars are alright!|